Searched refs:FireNavigationStateChange (Results 1 – 5 of 5) sorted by relevance
3288 FireNavigationStateChange(true); in RemoveModalInOverlay()3355 FireNavigationStateChange(true); in RemoveAllModalInOverlayByStack()3412 FireNavigationStateChange(true); in OnRemoveAllModalInOverlayByList()3510 FireNavigationStateChange(false, topModalNode); in PlayTransitionEffectOut()3517 FireNavigationStateChange(true); in PlayTransitionEffectOut()3569 FireNavigationStateChange(false, topModalNode); in ModalPageExitProcess()3767 FireNavigationStateChange(false); in PlayTransitionEffectIn()3883 FireNavigationStateChange(false); in HandleModalShow()3942 FireNavigationStateChange(true); in HandleModalPop()4319 FireNavigationStateChange(true); in DismissContentCover()[all …]
753 void FireNavigationStateChange(bool show, const RefPtr<UINode>& node = nullptr);
162 navigationPattern->FireNavigationStateChange(AceType::DynamicCast<UINode>(navBarNode), true);164 navigationPattern->FireNavigationStateChange(AceType::DynamicCast<UINode>(navBarNode), false);
319 static void FireNavigationStateChange(const RefPtr<UINode>& node, bool isShow);
1080 void NavigationPattern::FireNavigationStateChange(const RefPtr<UINode>& node, bool isShow) in FireNavigationStateChange() function in OHOS::Ace::NG::NavigationPattern