Searched refs:FG_BOUNDS_PROPERTY (Results 1 – 2 of 2) sorted by relevance
257 FG_BOUNDS_PROPERTY = 1 << 2, enumerator261 BOUNDS_MASK = CLIP_TO_BOUNDS | BG_BOUNDS_PROPERTY | FG_BOUNDS_PROPERTY,380 result |= DrawableVecStatus::FG_BOUNDS_PROPERTY; in CalculateDrawableVecStatus()419 …lags & DrawableVecStatus::BG_BOUNDS_PROPERTY) && (flags & DrawableVecStatus::FG_BOUNDS_PROPERTY)) { in OptimizeBoundsSaveRestore()449 if (flags & DrawableVecStatus::FG_BOUNDS_PROPERTY) { in OptimizeBoundsSaveRestore()
270 FG_BOUNDS_PROPERTY = 1 << 2, enumerator277 BOUNDS_MASK = CLIP_TO_BOUNDS | BG_BOUNDS_PROPERTY | FG_BOUNDS_PROPERTY,319 result |= DrawableVecStatus::FG_BOUNDS_PROPERTY; in CalculateDrawableVecStatus()384 …lags & DrawableVecStatus::BG_BOUNDS_PROPERTY) && (flags & DrawableVecStatus::FG_BOUNDS_PROPERTY)) { in OptimizeBoundsSaveRestore()412 if (flags & DrawableVecStatus::FG_BOUNDS_PROPERTY) { in OptimizeBoundsSaveRestore()