Searched refs:ExecuteOverlayStatus (Results 1 – 3 of 3) sorted by relevance
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/select_overlay/ |
H A D | select_overlay_node.cpp | 731 node->ExecuteOverlayStatus(type, FrameNodeTrigger::HIDDEN); in DispatchVisibleState() 764 node->ExecuteOverlayStatus(type, FrameNodeTrigger::SHOWN); in DispatchVisibleToGoneState() 800 node->ExecuteOverlayStatus(type, FrameNodeTrigger::SHOWN); in DispatchGoneState() 835 node->ExecuteOverlayStatus(type, FrameNodeTrigger::HIDDEN); in DispatchGoneToVisibleState() 1806 : ExecuteOverlayStatus(FrameNodeType::MENUONLY, FrameNodeTrigger::HIDE); in MenuOnlyStatusChange() 1808 ExecuteOverlayStatus(FrameNodeType::MENUONLY, FrameNodeTrigger::SHOW); in MenuOnlyStatusChange() 1845 : ExecuteOverlayStatus(FrameNodeType::SELECTMENU, FrameNodeTrigger::HIDE); in UpdateToolBar() 1847 ExecuteOverlayStatus(FrameNodeType::SELECTMENU, FrameNodeTrigger::SHOW); in UpdateToolBar() 1855 ExecuteOverlayStatus(FrameNodeType::EXTENSIONMENU, nodeTrigger); in UpdateToolBar() 1857 ExecuteOverlayStatus(FrameNodeType::BACKBUTTON, nodeTrigger); in UpdateToolBar() [all …]
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H A D | select_overlay_node.h | 143 void ExecuteOverlayStatus(FrameNodeType type, FrameNodeTrigger trigger);
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/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/pattern/select_overlay/ |
H A D | select_overlay_test_ng.cpp | 2127 selectOverlayNode->ExecuteOverlayStatus(type, FrameNodeTrigger::HIDDEN); 3831 selectOverlayNode->ExecuteOverlayStatus(FrameNodeType::BACKBUTTON, FrameNodeTrigger::HIDDEN); 3855 selectOverlayNode->ExecuteOverlayStatus(FrameNodeType::EXTENSIONMENU, FrameNodeTrigger::HIDDEN);
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