Searched refs:EasingType (Results 1 – 3 of 3) sorted by relevance
142 case EasingType::EASE_IN: in InitTransitionParamsEasing()143 easingType_[EasingType::EASE_IN] = true; in InitTransitionParamsEasing()145 case EasingType::EASE_OUT: in InitTransitionParamsEasing()146 easingType_[EasingType::EASE_OUT] = true; in InitTransitionParamsEasing()148 case EasingType::EASE_IN_OUT: in InitTransitionParamsEasing()149 easingType_[EasingType::EASE_IN_OUT] = true; in InitTransitionParamsEasing()152 easingType_[EasingType::LINEAR] = true; in InitTransitionParamsEasing()167 if (easingType_[EasingType::EASE_IN]) { in GetNextFrameValue()169 } else if (easingType_[EasingType::EASE_OUT]) { in GetNextFrameValue()171 } else if (easingType_[EasingType::EASE_IN_OUT]) { in GetNextFrameValue()
26 enum EasingType : uint8_t { LINEAR, EASE_IN, EASE_OUT, EASE_IN_OUT, EEND }; enum41 EasingType easing;63 easing(EasingType::LINEAR), in TransitionParams()197 bool easingType_[EasingType::EEND] = {0};
899 trans_->easing = EasingType::EASE_IN; in SetAnimationStyle()902 trans_->easing = EasingType::EASE_OUT; in SetAnimationStyle()905 trans_->easing = EasingType::EASE_IN_OUT; in SetAnimationStyle()908 trans_->easing = EasingType::LINEAR; in SetAnimationStyle()