Searched refs:EXECUTE_FLAG_BITS_DO_NOT_EXECUTE (Results 1 – 9 of 9) sorted by relevance
67 EXECUTE_FLAG_BITS_DO_NOT_EXECUTE = (1 << 0), enumerator
44 return IRenderNode::ExecuteFlagBits::EXECUTE_FLAG_BITS_DO_NOT_EXECUTE; in GetExecuteFlags()
218 return ExecuteFlagBits::EXECUTE_FLAG_BITS_DO_NOT_EXECUTE; in GetExecuteFlags()
41 return IRenderNode::ExecuteFlagBits::EXECUTE_FLAG_BITS_DO_NOT_EXECUTE; in CORE3D_BEGIN_NAMESPACE()
148 return IRenderNode::ExecuteFlagBits::EXECUTE_FLAG_BITS_DO_NOT_EXECUTE; in GetExecuteFlags()
118 return IRenderNode::ExecuteFlagBits::EXECUTE_FLAG_BITS_DO_NOT_EXECUTE; in GetExecuteFlags()
228 return IRenderNode::ExecuteFlagBits::EXECUTE_FLAG_BITS_DO_NOT_EXECUTE; in GetExecuteFlags()
298 IRenderNode::ExecuteFlagBits::EXECUTE_FLAG_BITS_DO_NOT_EXECUTE) == 0) { in RenderNodeExecution()