Searched refs:EFFECT_TYPES (Results 1 – 1 of 1) sorted by relevance
26 static const std::map<uint32_t, Drawing::DrawingEffectStrategy> EFFECT_TYPES = { variable84 auto iter = EFFECT_TYPES.find(effectStrategy); in SetSymbolEffect()85 if (iter != EFFECT_TYPES.end()) { in SetSymbolEffect()