Searched refs:DynamicModeType (Results 1 – 7 of 7) sorted by relevance
76 enum DynamicModeType : int32_t { enum96 DynamicModeType dynamicMode;
113 .dynamicMode = DynamicModeType::TOUCH_ENABLED, in CalcVote()413 …if (!HgmCore::Instance().GetEnableDynamicMode() || strategy.dynamicMode == DynamicModeType::TOUCH_… in UpdateStrategyByTouch()425 settingStrategy.dynamicMode == DynamicModeType::TOUCH_DISENABLED) { in UpdateStrategyByTouch()
97 .dynamicMode = DynamicModeType::TOUCH_ENABLED,
224 if (config.dynamicMode == DynamicModeType::TOUCH_EXT_ENABLED) { in UpdateAppSupportedState()808 strategyRes.dynamicMode != DynamicModeType::TOUCH_DISENABLED) { in HandleTouchEvent()
79 .dynamicMode = DynamicModeType::TOUCH_ENABLED, .isFactor = true }; in SetUp()82 …strategyConfigs[strategyName0] = { .min = fps0, .max = fps0, .dynamicMode = DynamicModeType::TOUCH… in SetUp()88 …strategyConfigs[strategyName1] = { .min = fps1, .max = fps1, .dynamicMode = DynamicModeType::TOUCH… in SetUp()
105 .dynamicMode = DynamicModeType::TOUCH_ENABLED, .isFactor = true }; in InitHgmFrameRateManager()
238 strategy.dynamicMode = static_cast<DynamicModeType>(std::stoi(dynamicMode)); in ParseStrategyConfig()