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Searched refs:DYNAMIC_STATE_DEPTH_BOUNDS (Results 1 – 5 of 5) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.h94 DYNAMIC_STATE_DEPTH_BOUNDS, enumerator
H A Drender_command_list.cpp1831 renderCommands_.push_back({ RenderCommandType::DYNAMIC_STATE_DEPTH_BOUNDS, data }); in SetDynamicStateDepthBounds()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp142 case RenderCommandType::DYNAMIC_STATE_DEPTH_BOUNDS: { in DebugPrintCommandListCommand()
737 case RenderCommandType::DYNAMIC_STATE_DEPTH_BOUNDS: in ProcessRenderNodeCommands()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.cpp1085 case RenderCommandType::DYNAMIC_STATE_DEPTH_BOUNDS: { in RenderSingleCommandList()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp2300 PLUGIN_ASSERT(ref.type == RenderCommandType::DYNAMIC_STATE_DEPTH_BOUNDS); in RenderCommandDynamicStateDepthBounds()