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Searched refs:CreateNewPso (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_depth_render_slot.h146 RENDER_NS::RenderHandle CreateNewPso(const ShaderStateData& ssd,
H A Drender_node_default_shadow_render_slot.h112 RENDER_NS::RenderHandle CreateNewPso(const ShaderStateData& ssd,
H A Drender_node_default_material_render_slot.h190 PsoAndInfo CreateNewPso(const ShaderStateData& ssd,
H A Drender_node_default_depth_render_slot.cpp290 return CreateNewPso(ssd, submeshMaterialFlags, submeshFlags); in GetSubmeshPso()
426 RenderHandle RenderNodeDefaultDepthRenderSlot::CreateNewPso(const ShaderStateData& ssd, in CreateNewPso() function in RenderNodeDefaultDepthRenderSlot
H A Drender_node_default_shadow_render_slot.cpp456 RenderHandle RenderNodeDefaultShadowRenderSlot::CreateNewPso(const ShaderStateData& ssd, in CreateNewPso() function in RenderNodeDefaultShadowRenderSlot
550 return CreateNewPso(ssd, spec, submeshFlags); in GetSubmeshPso()
H A Drender_node_default_material_render_slot.cpp563 return CreateNewPso(ssd, submeshMaterialFlags, submeshFlags, lightingFlags, cameraShaderFlags); in GetSubmeshPso()
710 RenderNodeDefaultMaterialRenderSlot::PsoAndInfo RenderNodeDefaultMaterialRenderSlot::CreateNewPso( in CreateNewPso() function in RenderNodeDefaultMaterialRenderSlot