Searched refs:CreateLookAt (Results 1 – 4 of 4) sorted by relevance
151 OHOS::Rosen::TransformHelper::CreateLookAt(eye, target, up); in WindowUtilMathFuzzPart2()
231 Matrix4 CreateLookAt(const Vector3& eye, const Vector3& target, const Vector3& up);
274 Matrix4 CreateLookAt(const Vector3& eye, const Vector3& target, const Vector3& up) in CreateLookAt() function
140 transformMat_ *= TransformHelper::CreateLookAt(cameraPos, in HandleComputeTransform()