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Searched refs:CombineBatchWorldMinAndMax (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.h205 …void CombineBatchWorldMinAndMax(const BatchDataVector& batchData, const BatchIndices& batchIndices,
H A Drender_system.cpp1711 CombineBatchWorldMinAndMax(batchRef.second, batchIndices, mesh, mam); in ProcessBatchRenderables()
1747 void RenderSystem::CombineBatchWorldMinAndMax( in CombineBatchWorldMinAndMax() function in RenderSystem