Searched refs:CheckThreadSafe (Results 1 – 5 of 5) sorted by relevance
538 if (pipeline && !pipeline->CheckThreadSafe()) { in AddCustomProperty()550 if (pipeline && !pipeline->CheckThreadSafe()) { in RemoveCustomProperty()
176 if (!CheckThreadSafe()) { in AddDirtyPropertyNode()313 if (!CheckThreadSafe()) { in FlushDirtyPropertyNodes()762 if (!CheckThreadSafe()) { in FlushUITasks()1717 if (!CheckThreadSafe()) { in DetachNode()3734 if (!CheckThreadSafe()) { in AddWindowStateChangedCallback()3742 if (!CheckThreadSafe()) { in RemoveWindowStateChangedCallback()3750 if (!CheckThreadSafe()) { in FlushWindowStateChangedCallback()4909 bool PipelineContext::CheckThreadSafe() const in CheckThreadSafe() function in OHOS::Ace::NG::PipelineContext
940 bool CheckThreadSafe() const;
904 bool NG::PipelineContext::CheckThreadSafe() const in CheckThreadSafe() function in OHOS::Ace::NG::PipelineContext
2229 if (pipeline && !pipeline->CheckThreadSafe()) { in RebuildRenderContextTree()