Searched refs:CalculateStart (Results 1 – 3 of 3) sorted by relevance
113 float CalculateStart();
203 float calculateStart = CalculateStart(); in PlayMarqueeAnimation()271 …o newStart = direction == TextDirection::RTL ? pattern->CalculateEnd() : pattern->CalculateStart(); in ActionAnimation()468 float MarqueePattern::CalculateStart() in CalculateStart() function in OHOS::Ace::NG::MarqueePattern
237 EXPECT_EQ(pattern->CalculateStart(), 0.0f);1462 float start = pattern->CalculateStart();1473 start = pattern->CalculateStart();1481 start = pattern->CalculateStart();1491 start = pattern->CalculateStart();1499 start = pattern->CalculateStart();