Searched refs:CONN_STATE_IDLE (Results 1 – 7 of 7) sorted by relevance
29 CONN_STATE_IDLE = 0, /* Alloced but not do connect */ enumerator
156 if (netState != CONN_STATE_IDLE) { in SpungeListenMsgCheckState()239 if (connState != CONN_STATE_IDLE) { in SpungeConnMsgCheckSockState()393 if (connState != CONN_STATE_IDLE) { in SpungeBindMsgCheckState()611 case CONN_STATE_IDLE: in SpungeCloseMsgFreeSrc()
122 FillpNetconnSetState(conn, CONN_STATE_IDLE); in FillpNetconnAlloc()
471 FillpNetconnSetState(conn, CONN_STATE_IDLE); in SpungeSendConnectMsg()
204 if (connState != CONN_STATE_IDLE) { in SockSetFcAlg()
350 (sock->netconn->pcb != FILLP_NULL_PTR) && (sock->netconn->state == CONN_STATE_IDLE)) { in FtAppConfigSetSendCache()377 (sock->netconn->pcb != FILLP_NULL_PTR) && (sock->netconn->state == CONN_STATE_IDLE)) { in FtAppConfigSetRecvCache()
908 FillpNetconnSetState(conn, CONN_STATE_IDLE); in FillpConnConnectionEstFailure()1111 FillpNetconnSetState(conn, CONN_STATE_IDLE); in ConnectingHandleFinInput()