Searched refs:CAMERA_FLAG_MSAA_BIT (Results 1 – 5 of 5) sorted by relevance
59 if (camera.flags & RenderCamera::CameraFlagBits::CAMERA_FLAG_MSAA_BIT) { in ValidateRenderCamera()60 camera.flags = camera.flags & (~RenderCamera::CameraFlagBits::CAMERA_FLAG_MSAA_BIT); in ValidateRenderCamera()393 if (camera.flags & RenderCamera::CAMERA_FLAG_MSAA_BIT) { in CreateColorTargets()445 if (camera.flags & RenderCamera::CAMERA_FLAG_MSAA_BIT) { in CreateDepthTargets()461 const bool createBasicDepth = (((camera.flags & RenderCamera::CAMERA_FLAG_MSAA_BIT) == 0) || in CreateDepthTargets()647 } else if (currentScene_.camera.flags & (RenderCamera::CAMERA_FLAG_MSAA_BIT)) { in RegisterOutputs()690 const bool isMsaa = (camera.flags & RenderCamera::CAMERA_FLAG_MSAA_BIT); in CreateResources()
184 …desc = (renderCamera.flags & RenderCamera::CAMERA_FLAG_MSAA_BIT) ? rngdReflCamMsaa_ : rngdReflCam_; in SelectBaseDesc()191 if (renderCamera.flags & RenderCamera::CAMERA_FLAG_MSAA_BIT) { in SelectBaseDesc()
109 if ((camera.flags & RenderCamera::CAMERA_FLAG_MSAA_BIT) == 0) { in UpdateCustomCameraTargets()132 if (((camera.flags & RenderCamera::CAMERA_FLAG_MSAA_BIT) == 0) && in UpdateCustomCameraLoadStore()
348 CAMERA_FLAG_MSAA_BIT = (1 << 3), enumerator
215 flags |= RenderCamera::CameraFlagBits::CAMERA_FLAG_MSAA_BIT; in GetRenderCameraFlagsFromComponentFlags()277 if (camera.flags & RenderCamera::CameraFlagBits::CAMERA_FLAG_MSAA_BIT) { in ValidateRenderCamera()278 camera.flags = camera.flags & (~RenderCamera::CameraFlagBits::CAMERA_FLAG_MSAA_BIT); in ValidateRenderCamera()2002 ? RenderCamera::CAMERA_FLAG_MSAA_BIT in ProcessReflection()2446 RenderCamera::CAMERA_FLAG_MSAA_BIT | RenderCamera::CAMERA_FLAG_CUSTOM_TARGETS_BIT; in GetCameraRenderNodeGraphs()