Searched refs:AttachNode (Results 1 – 2 of 2) sorted by relevance
144 AttachNode(interface_cast<INode>(root)); in AttachHierarchy()148 void NodeHierarchyController::AttachNode(INode* const node) in AttachNode() function in NodeHierarchyController
51 void AttachNode(INode* const startable); in SCENE_BEGIN_NAMESPACE()