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Searched refs:AnimationSampler (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_data_structures.h728 struct AnimationSampler { in CORE3D_BEGIN_NAMESPACE() struct
743 AnimationSampler* sampler { nullptr }; in CORE3D_BEGIN_NAMESPACE()
749 BASE_NS::vector<BASE_NS::unique_ptr<AnimationSampler>> samplers; in CORE3D_BEGIN_NAMESPACE()
H A Dgltf2_exporter.cpp796 unique_ptr<AnimationSampler> CreateAnimationSampler(const AnimationTrackComponent& trackComponent, in CreateAnimationSampler()
800 auto exportSampler = make_unique<AnimationSampler>(); in CreateAnimationSampler()
821 … [](const unique_ptr<AnimationSampler>& sampler) { return !sampler->input || !sampler->output; }), in CleanupAnimation()
H A Dgltf2_loader.cpp2421 auto sampler = make_unique<AnimationSampler>(); in PrimitiveAttributes()