Searched refs:AnimationSampler (Results 1 – 3 of 3) sorted by relevance
728 struct AnimationSampler { in CORE3D_BEGIN_NAMESPACE() struct743 AnimationSampler* sampler { nullptr }; in CORE3D_BEGIN_NAMESPACE()749 BASE_NS::vector<BASE_NS::unique_ptr<AnimationSampler>> samplers; in CORE3D_BEGIN_NAMESPACE()
796 unique_ptr<AnimationSampler> CreateAnimationSampler(const AnimationTrackComponent& trackComponent, in CreateAnimationSampler()800 auto exportSampler = make_unique<AnimationSampler>(); in CreateAnimationSampler()821 … [](const unique_ptr<AnimationSampler>& sampler) { return !sampler->input || !sampler->output; }), in CleanupAnimation()
2421 auto sampler = make_unique<AnimationSampler>(); in PrimitiveAttributes()