Searched refs:AncoSceneState (Results 1 – 2 of 2) sorted by relevance
149 enum AncoSceneState: int32_t { enum
1889 sceneSession->SetSessionInfoAncoSceneState(AncoSceneState::NOTIFY_CREATE); in RequestSceneSession()2004 if (session->GetSessionInfo().ancoSceneState < AncoSceneState::NOTIFY_CREATE) { in UpdateCollaboratorSessionWant()2202 if (scnSession->GetSessionInfo().ancoSceneState < AncoSceneState::NOTIFY_CREATE) { in RequestSceneSessionActivationInner()2288 scnSession->SetSessionInfoAncoSceneState(AncoSceneState::NOTIFY_FOREGROUND); in NotifyCollaboratorAfterStart()2568 scnSession->SetSessionInfoAncoSceneState(AncoSceneState::DEFAULT_STATE); in RequestSceneSessionDestructionInner()9333 sceneSession->SetSessionInfoAncoSceneState(AncoSceneState::NOTIFY_CREATE); in PreHandleCollaborator()