Searched refs:AllMaterialUniforms (Results 1 – 4 of 4) sorted by relevance
130 struct AllMaterialUniforms { struct458 …virtual BASE_NS::array_view<const RenderDataDefaultMaterial::AllMaterialUniforms> GetMaterialUnifo…
119 …BASE_NS::array_view<const RenderDataDefaultMaterial::AllMaterialUniforms> GetMaterialUniforms() co… in CORE3D_BEGIN_NAMESPACE()162 BASE_NS::vector<RenderDataDefaultMaterial::AllMaterialUniforms> materialAllUniforms_; in CORE3D_BEGIN_NAMESPACE()
150 RenderDataDefaultMaterial::AllMaterialUniforms MaterialUniformsPackedFromInput( in MaterialUniformsPackedFromInput()153 static constexpr const RenderDataDefaultMaterial::AllMaterialUniforms initial {}; in MaterialUniformsPackedFromInput()154 RenderDataDefaultMaterial::AllMaterialUniforms amu = initial; in MaterialUniformsPackedFromInput()690 array_view<const RenderDataDefaultMaterial::AllMaterialUniforms>
168 … const RenderDataDefaultMaterial::AllMaterialUniforms& uniforms = materialUniforms[matIdx]; in UpdateMaterialBuffers()