Searched refs:AddPendingPostNode (Results 1 – 3 of 3) sorted by relevance
/ohos5.0/foundation/graphic/graphic_2d/rosen/test/render_service/render_service/unittest/pipeline/ |
H A D | rs_uifirst_manager_test.cpp | 950 uifirstManager_.AddPendingPostNode(id, node, currentFrameCacheType); 954 uifirstManager_.AddPendingPostNode(id, node, currentFrameCacheType); 959 uifirstManager_.AddPendingPostNode(id, node, currentFrameCacheType); 966 uifirstManager_.AddPendingPostNode(id, node, currentFrameCacheType); 971 uifirstManager_.AddPendingPostNode(id, node, currentFrameCacheType); 978 uifirstManager_.AddPendingPostNode(id, node, currentFrameCacheType);
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/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/ |
H A D | rs_uifirst_manager.h | 53 void AddPendingPostNode(NodeId id, std::shared_ptr<RSSurfaceRenderNode>& node,
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H A D | rs_uifirst_manager.cpp | 860 void RSUifirstManager::AddPendingPostNode(NodeId id, std::shared_ptr<RSSurfaceRenderNode>& node, in AddPendingPostNode() function in OHOS::Rosen::RSUifirstManager 1324 …AddPendingPostNode(node.GetId(), surfaceNode, currentFrameCacheType); // clear pending reset status in UifirstStateChange() 1333 AddPendingPostNode(node.GetId(), surfaceNode, currentFrameCacheType); in UifirstStateChange()
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