Searched refs:AUDIO_ACTIVATED (Results 1 – 7 of 7) sorted by relevance
29 case AudioEvent::AUDIO_ACTIVATED: in ProcessEvent()
30 case AudioEvent::AUDIO_ACTIVATED: in ProcessEvent()
39 case AudioEvent::AUDIO_ACTIVATED: in ProcessEvent()
27 AUDIO_ACTIVATED, enumerator
167 …(!DelayedSingleton<AudioDeviceManager>::GetInstance()->ProcessEvent(AudioEvent::AUDIO_ACTIVATED)) { in SwitchDialing()
292 case AudioEvent::AUDIO_ACTIVATED: in ProcessEvent()
207 bluetoothDeviceState->ProcessEvent(AudioEvent::AUDIO_ACTIVATED);237 speakerDeviceState->ProcessEvent(AudioEvent::AUDIO_ACTIVATED);249 inactiveDeviceState->ProcessEvent(AudioEvent::AUDIO_ACTIVATED);