Searched refs:ARKUI_ANIMATION_PLAY_MODE_REVERSE (Results 1 – 9 of 9) sorted by relevance
49 OH_ArkUI_AnimateOption_SetPlayMode(option, ARKUI_ANIMATION_PLAY_MODE_REVERSE);
1005 ARKUI_ANIMATION_PLAY_MODE_REVERSE, enumerator
116 …MATION_PLAY_MODE_NORMAL](_ark_u_i___native_module.md) = 0, [ARKUI_ANIMATION_PLAY_MODE_REVERSE](_ar…
210 …_animationplaymode) { ARKUI_ANIMATION_PLAY_MODE_NORMAL = 0, ARKUI_ANIMATION_PLAY_MODE_REVERSE, ARK…1640 | ARKUI_ANIMATION_PLAY_MODE_REVERSE | 动画反向播放。 |
111 …MATION_PLAY_MODE_NORMAL](_ark_u_i___native_module.md) = 0, [ARKUI_ANIMATION_PLAY_MODE_REVERSE](_ar…
201 …_animationplaymode) { ARKUI_ANIMATION_PLAY_MODE_NORMAL = 0, ARKUI_ANIMATION_PLAY_MODE_REVERSE, ARK…1611 | ARKUI_ANIMATION_PLAY_MODE_REVERSE | The animation is played backwards. |
476 if (animationPlayMode == static_cast<int32_t>(ARKUI_ANIMATION_PLAY_MODE_REVERSE)) { in ConvertAnimationDirection()487 return static_cast<int32_t>(ARKUI_ANIMATION_PLAY_MODE_REVERSE); in UnConvertAnimationDirection()
508 opacityTransition[5].i32 = ARKUI_ANIMATION_PLAY_MODE_REVERSE;