Searched refs:stretchShader (Results 1 – 2 of 2) sorted by relevance
29 static const SkString stretchShader = SkString(R"( variable236 const static SkRuntimeEffect::Result instance = SkRuntimeEffect::MakeForShader(stretchShader); in getStretchEffect()
330 sk_sp<SkShader> stretchShader = in drawContent() local332 paint.setShader(stretchShader); in drawContent()