Searched refs:socket_name (Results 1 – 5 of 5) sorted by relevance
67 std::unique_ptr<SnapuserdClient> SnapuserdClient::Connect(const std::string& socket_name, in Connect() argument72 fd.reset(socket_local_client(socket_name.c_str(), ANDROID_SOCKET_NAMESPACE_RESERVED, in Connect()76 PLOG(ERROR) << "connect failed: " << socket_name; in Connect()83 LOG(ERROR) << "Timed out connecting to snapuserd socket: " << socket_name; in Connect()
227 std::string socket_name; in CreateFromFd() local228 if (!GetSocketName(fd, &socket_name)) { in CreateFromFd()232 if (!allowlist->IsAllowed(socket_name)) { in CreateFromFd()234 socket_name.c_str(), fd)); in CreateFromFd()
56 static std::unique_ptr<SnapuserdClient> Connect(const std::string& socket_name,
107 bool MarkSocketPersistent(const std::string& socket_name);
978 bool Service::MarkSocketPersistent(const std::string& socket_name) { in MarkSocketPersistent() argument980 if (socket.name == socket_name) { in MarkSocketPersistent()