Searched refs:slope (Results 1 – 4 of 4) sorted by relevance
558 val slope = velY / velX regex560 val yIntercept = rawY - slope * rawX563 targetCenterXIntercept = (target.centerOnScreen.y - yIntercept) / slope
164 float slope = (segmentEndY - segmentStartY) / in spatialSampling() local167 ypos = slope * (xpos - segmentStartX) + segmentStartY; in spatialSampling()173 float slope = (segmentEndY - segmentStartY) / in spatialSampling() local176 ypos = slope * (xpos - segmentStartX) + segmentStartY; in spatialSampling()
1553 double slope = (cacheReservePercentHigh - cacheReservePercentLow) * totalBytes in computeStorageCacheBytes() local1556 - storageThresholdLowBytes * slope; in computeStorageCacheBytes()1557 result = Math.round(slope * usableBytes + intercept); in computeStorageCacheBytes()
1506 float slope = getSlopeOf(samples); in getForecast() local1508 currentTemperature + slope * forecastSeconds * 1000, threshold); in getForecast()