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Searched refs:should_log (Results 1 – 3 of 3) sorted by relevance

/aosp14/system/core/debuggerd/libdebuggerd/
H A Dtombstone_proto_to_text.cpp79 const Thread& thread, bool should_log) { in print_thread_header() argument
87 CB(should_log, "uid: %d", tombstone.uid()); in print_thread_header()
105 callback(output, should_log); in print_register_row()
150 print_register_row(callback, word_size, current_row, should_log); in print_thread_registers()
156 print_register_row(callback, word_size, current_row, should_log); in print_thread_registers()
159 print_register_row(callback, word_size, special_row, should_log); in print_thread_registers()
164 bool should_log) { in print_backtrace() argument
186 CB(should_log, "%s", line.c_str()); in print_backtrace()
193 CB(should_log, "%d total frames", thread.current_backtrace().size()); in print_thread_backtrace()
194 CB(should_log, "backtrace:"); in print_thread_backtrace()
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H A Dtombstone.cpp146 tombstone_proto_to_text(tombstone, [&log](const std::string& line, bool should_log) { in engrave_tombstone() argument
147 _LOG(&log, should_log ? logtype::HEADER : logtype::LOGS, "%s\n", line.c_str()); in engrave_tombstone()
/aosp14/system/core/debuggerd/libdebuggerd/include/libdebuggerd/
H A Dtombstone.h68 std::function<void(const std::string& line, bool should_log)> callback);