Searched refs:shaderType (Results 1 – 4 of 4) sorted by relevance
264 private int loadShader(int shaderType, String source) { in loadShader() argument265 int shader = GLES20.glCreateShader(shaderType); in loadShader()272 Log.e(TAG, "Could not compile shader " + shaderType + ":"); in loadShader()
602 private int loadShader(int shaderType, String source) { in loadShader() argument603 int shader = GLES20.glCreateShader(shaderType); in loadShader()610 Log.e(TAG, "Could not compile shader " + shaderType + ":"); in loadShader()
687 private static int loadShader(int shaderType, String source) { in loadShader() argument688 int shader = GLES20.glCreateShader(shaderType); in loadShader()698 throw new RuntimeException("Could not compile shader " + shaderType + ":" + info); in loadShader()
749 GLuint compileShader(GLenum shaderType, const GLchar *source) { in compileShader() argument750 GLuint shader = glCreateShader(shaderType); in compileShader()756 SLOGE("Compile shader failed. Shader type: %d", shaderType); in compileShader()