Searched refs:setFrameCompleteCallback (Results 1 – 8 of 8) sorted by relevance
93 void setFrameCompleteCallback(std::function<void()>&& callback) { in setFrameCompleteCallback() function
141 void setFrameCompleteCallback(std::function<void()>&& callback);
399 void RenderProxy::setFrameCompleteCallback(std::function<void()>&& callback) { in setFrameCompleteCallback() function in android::uirenderer::renderthread::RenderProxy400 mDrawFrameTask.setFrameCompleteCallback(std::move(callback)); in setFrameCompleteCallback()
648 proxy->setFrameCompleteCallback(nullptr); in android_view_ThreadedRenderer_setFrameCompleteCallback()655 proxy->setFrameCompleteCallback([globalCallbackRef]() { in android_view_ThreadedRenderer_setFrameCompleteCallback()
645 public void setFrameCompleteCallback(FrameCompleteCallback callback) { in setFrameCompleteCallback() method in HardwareRenderer
6341 HSPLandroid/graphics/HardwareRenderer;->setFrameCompleteCallback(Landroid/graphics/HardwareRenderer…
6344 HSPLandroid/graphics/HardwareRenderer;->setFrameCompleteCallback(Landroid/graphics/HardwareRenderer…
63144 Landroid/view/ThreadedRenderer;->setFrameCompleteCallback(Landroid/view/ThreadedRenderer$FrameCompl…