Searched refs:runSync (Results 1 – 7 of 7) sorted by relevance
77 return mRenderThread.queue().runSync([this]() -> bool { in loadSystemProperties()154 return mRenderThread.queue().runSync( in setColorMode()204 return thread.queue().runSync([&]() -> bool { in copyLayerInto()256 RenderThread::getInstance().queue().runSync( in overrideProperty()261 mRenderThread.queue().runSync([]() {}); in fence()287 mRenderThread.queue().runSync([&]() { in dumpProfileInfo()303 mRenderThread.queue().runSync([=]() { in resetProfileInfo()310 return mRenderThread.queue().runSync([&]() -> auto { in frameTimePercentile()319 thread.queue().runSync([&]() { in dumpGraphicsMemory()462 return thread.queue().runSync( in copyHWBitmapInto()[all …]
63 TEST(ThreadBase, runSync) { in TEST() argument67 auto result = queue().runSync([&otherTid]() -> auto { in TEST()132 queue().runSync([c = std::move(counter)](){}); in TEST()141 return queue().runSync([t = test]()->int { return t->getStrongCount(); }); in lifecycleTestHelper()147 ASSERT_EQ(2, queue().runSync([dummyObject]() -> int { return dummyObject->getStrongCount(); })); in TEST()
184 EXPECT_LT(1, CommonPool::runSync([obj] { return ObjectTracker::count(); })); in TEST()
151 mUploadThread->queue().runSync([this]() { in onBeginUpload()187 EGLSyncKHR fence = mUploadThread->queue().runSync([&]() -> EGLSyncKHR { in onUploadHardwareBitmap()245 mUploadThread->queue().runSync([this, &uploadSucceeded, bitmap, ahb]() { in onUploadHardwareBitmap()
95 static auto runSync(F&& func) -> decltype(func()) {
106 auto runSync(F&& func) -> decltype(func()) {
272 renderthread::RenderThread::getInstance().queue().runSync([&]() { task.run(); }); in runOnRenderThread()277 rt.queue().runSync([&]() { rtCallback(rt); }); in runOnRenderThreadUnmanaged()