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Searched refs:renderLayers (Results 1 – 5 of 5) sorted by relevance

/aosp14/frameworks/base/libs/hwui/renderthread/
H A DIRenderPipeline.h82 virtual void renderLayers(const LightGeometry& lightGeometry,
H A DCanvasContext.cpp950 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mLightInfo); in buildLayer()
/aosp14/frameworks/base/libs/hwui/pipeline/skia/
H A DSkiaPipeline.h49 void renderLayers(const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
H A DSkiaPipeline.cpp94 void SkiaPipeline::renderLayers(const LightGeometry& lightGeometry, in renderLayers() function in android::uirenderer::skiapipeline::SkiaPipeline
/aosp14/frameworks/base/libs/hwui/tests/unit/
H A DSkiaPipelineTests.cpp148 pipeline->renderLayers(lightGeometry, &layerUpdateQueue, opaque, lightInfo); in RENDERTHREAD_SKIA_PIPELINE_TEST()