Searched refs:pauseDuration (Results 1 – 1 of 1) sorted by relevance
1682 int pauseDuration = part.pause * ns2us(frameDuration); in playAnimation() local1683 while(pauseDuration > 0 && !exitPending()){ in playAnimation()1684 if (pauseDuration > MAX_CHECK_EXIT_INTERVAL_US) { in playAnimation()1686 pauseDuration -= MAX_CHECK_EXIT_INTERVAL_US; in playAnimation()1688 usleep(pauseDuration); in playAnimation()