Searched refs:patchCount (Results 1 – 2 of 2) sorted by relevance
55 final int patchCount = in initUnits() local57 final int patchTriangleCount = triangleCount / patchCount; in initUnits()58 for (int i = 0; i < patchCount; ++i) { in initUnits()
62 final int patchCount = (int)(pixelRate + maxPerPath -1) / maxPerPath; in initUnits() local64 (float)((Math.sqrt(2.0f) * pixelRate / patchCount) / maxPerPath); in initUnits()70 for (int i = 0; i < patchCount; ++i) { in initUnits()