Searched refs:nextUpdate (Results 1 – 1 of 1) sorted by relevance
346 long nextUpdate = nDraw(mState.mNativePtr, canvas.getNativeCanvasWrapper()); in draw() local349 if (nextUpdate > 0) { in draw()353 scheduleSelf(mRunnable, nextUpdate + SystemClock.uptimeMillis()); in draw()354 } else if (nextUpdate == FINISHED) { in draw()