Searched refs:mTransitioningToFullShadeProgress (Results 1 – 1 of 1) sorted by relevance
267 private float mTransitioningToFullShadeProgress; field in QuickSettingsController518 return mTransitioningToFullShadeProgress; in getTransitioningToFullShadeProgress()1000 } else if (mTransitioningToFullShadeProgress > 0.0f) { in updateExpansion()1070 if (mTransitioningToFullShadeProgress > 0.0f) { in calculateBottomPosition()1235 if (mTransitioningToFullShadeProgress > 0.0f in applyClippingImmediately()1452 if (mTransitioningToFullShadeProgress > 0.0f) { in calculateTopClippingBound()2110 ipw.println(mTransitioningToFullShadeProgress); in dump()2247 mTransitioningToFullShadeProgress = Interpolators.FAST_OUT_SLOW_IN.getInterpolation( in setTransitionToFullShadeAmount()2251 mTransitioningToFullShadeProgress); in setTransitionToFullShadeAmount()2252 if (mTransitioningToFullShadeProgress > 0.0f) { in setTransitionToFullShadeAmount()