Searched refs:mTransitionToFullShadeProgress (Results 1 – 2 of 2) sorted by relevance
139 private float mTransitionToFullShadeProgress; field in ScrimController727 if (progress != mTransitionToFullShadeProgress || lockScreenNotificationsProgress in setTransitionToFullShadeProgress()729 mTransitionToFullShadeProgress = progress; in setTransitionToFullShadeProgress()930 if (mTransitionToFullShadeProgress > 0.0f) { in applyState()934 mTransitionToFullShadeProgress); in applyState()936 mTransitionToFullShadeProgress); in applyState()946 if (mState == ScrimState.KEYGUARD && mTransitionToFullShadeProgress > 0.0f) { in applyState()963 && mTransitionToFullShadeProgress == 0 in applyState()
313 private float mTransitionToFullShadeProgress = 0f; field in CentralSurfacesImpl3129 mTransitionToFullShadeProgress = transitionToFullShadeProgress; in setTransitionToFullShadeProgress()3158 || mTransitionToFullShadeProgress > 0f)) { in updateScrimController()