Searched refs:mTextureMatrixEnable (Results 1 – 2 of 2) sorted by relevance
115 boolean mTextureMatrixEnable; field in ProgramVertexFixedFunction.Builder137 mTextureMatrixEnable = enable; in setTextureMatrixEnable()163 if (mTextureMatrixEnable) { in buildShaderString()
46218 Landroid/renderscript/ProgramVertexFixedFunction$Builder;->mTextureMatrixEnable:Z