Searched refs:mStretchDistance (Results 1 – 1 of 1) sorted by relevance
382 private float mStretchDistance = 0; field in StretchShaderActivity.StretchDrawable388 mStretchDistance = stretchDistance; in setStretchDistance()409 if (mStretchDistance > 0 && canvas instanceof RecordingCanvas) { in draw()414 mStretchDistance, in draw()415 mStretchDistance in draw()