Searched refs:mProjectedDisplayList (Results 1 – 2 of 2) sorted by relevance
153 if ((mProjectedDisplayList == nullptr && !renderNode->isRenderable()) || in forceDraw()167 if (mProjectedDisplayList) { in forceDraw()169 LOG_ALWAYS_FATAL_IF(!mProjectedDisplayList->mProjectedOutline); in forceDraw()170 const bool shouldClip = mProjectedDisplayList->mProjectedOutline->getPath(); in forceDraw()172 canvas->setMatrix(mProjectedDisplayList->mParentMatrix); in forceDraw()174 canvas->clipPath(*mProjectedDisplayList->mProjectedOutline->getPath()); in forceDraw()176 drawBackwardsProjectedNodes(canvas, *mProjectedDisplayList); in forceDraw()
85 mProjectedDisplayList = projectedDisplayList; in setProjectedDisplayList()151 SkiaDisplayList* mProjectedDisplayList = nullptr; variable