Searched refs:mIndexBufferData (Results 1 – 2 of 2) sorted by relevance
127 , mIndexBufferData(std::move(indexBuffer)) in Mesh()150 if (!mIndexBufferData.empty()) { in updateSkMesh()152 context, reinterpret_cast<const void*>(mIndexBufferData.data()), in updateSkMesh()153 mIndexBufferData.size()); in updateSkMesh()188 std::vector<uint8_t> mIndexBufferData; variable
73 if (!mIndexBufferData.empty()) { in validate()79 if (sm.add(isize, mIndexOffset) > mIndexBufferData.size()) { in validate()