Searched refs:mFrameCallbacks (Results 1 – 3 of 3) sorted by relevance
421 mFrameCallbacks.swap(callbacks); in dispatchFrameCallbacks()455 mFrameCallbacks.insert(mPendingRegistrationFrameCallbacks.begin(), in threadLoop()461 if (!mFrameCallbackTaskPending && !mVsyncRequested && mFrameCallbacks.size()) { in threadLoop()481 erased = mFrameCallbacks.erase(callback); in removeFrameCallback()487 if (mFrameCallbacks.erase(callback)) { in pushBackFrameCallback()
230 std::set<IFrameCallback*> mFrameCallbacks; variable
1230 private ArrayList<Choreographer.FrameCallback> mFrameCallbacks = new ArrayList<>();1242 if (!mFrameCallbacks.contains(callback)) {1243 mFrameCallbacks.add(callback);1266 if (mFrameCallbacks.size() != 0) {1281 for (int i = 0; i < mFrameCallbacks.size(); i++) {1282 mFrameCallbacks.get(i).doFrame(SystemClock.uptimeMillis());