Searched refs:mFixedToUserRotation (Results 1 – 3 of 3) sorted by relevance
111 overrideSettings.mFixedToUserRotation = fixedToUserRotation; in setFixedToUserRotation()267 final int mFixedToUserRotation = settings.mFixedToUserRotation != null in applySettingsToDisplayLocked() local270 mFixedToUserRotation); in applySettingsToDisplayLocked()388 Integer mFixedToUserRotation; field in DisplayWindowSettings.SettingsProvider.SettingsEntry458 if (!Objects.equals(other.mFixedToUserRotation, mFixedToUserRotation)) { in setTo()459 mFixedToUserRotation = other.mFixedToUserRotation; in setTo()541 if (delta.mFixedToUserRotation != null in updateFrom()542 && !Objects.equals(delta.mFixedToUserRotation, mFixedToUserRotation)) { in updateFrom()543 mFixedToUserRotation = delta.mFixedToUserRotation; in updateFrom()575 && mFixedToUserRotation == null in isEmpty()[all …]
409 settingsEntry.mFixedToUserRotation = getIntegerAttribute(parser, "fixedToUserRotation", in readDisplay()497 if (settingsEntry.mFixedToUserRotation != null) { in writeSettings()499 settingsEntry.mFixedToUserRotation); in writeSettings()
243 private int mFixedToUserRotation = IWindowManager.FIXED_TO_USER_ROTATION_DEFAULT; field in DisplayRotation887 mFixedToUserRotation = fixedToUserRotation; in restoreSettings()909 if (mFixedToUserRotation == fixedToUserRotation) { in setFixedToUserRotation()913 mFixedToUserRotation = fixedToUserRotation; in setFixedToUserRotation()979 switch (mFixedToUserRotation) { in isFixedToUserRotation()990 return mFixedToUserRotation; in getFixedToUserRotationMode()1716 proto.write(FIXED_TO_USER_ROTATION_MODE, mFixedToUserRotation); in dumpDebug()