Searched refs:mDrawState (Results 1 – 12 of 12) sorted by relevance
137 switch (mDrawState) { in drawStateToString()146 int mDrawState; field in WindowStateAnimator218 if (mDrawState == DRAW_PENDING) { in finishDrawingLocked()225 mDrawState = COMMIT_DRAW_PENDING; in finishDrawingLocked()244 if (mDrawState != COMMIT_DRAW_PENDING && mDrawState != READY_TO_SHOW) { in commitFinishDrawingLocked()249 mDrawState = READY_TO_SHOW; in commitFinishDrawingLocked()260 mDrawState = DRAW_PENDING; in resetDrawState()327 mDrawState = NO_SURFACE; in createSurfaceLocked()331 mDrawState = NO_SURFACE; in createSurfaceLocked()388 mDrawState = NO_SURFACE; in destroySurfaceLocked()[all …]
1486 winAnimator.mDrawState = DRAW_PENDING; in updateResizingWindowIfNeeded()2067 (mWinAnimator.mDrawState == COMMIT_DRAW_PENDING in isDrawFinishedLw()2068 || mWinAnimator.mDrawState == READY_TO_SHOW in isDrawFinishedLw()2069 || mWinAnimator.mDrawState == HAS_DRAWN); in isDrawFinishedLw()2079 (mWinAnimator.mDrawState == READY_TO_SHOW || mWinAnimator.mDrawState == HAS_DRAWN); in isDrawn()2124 mWinAnimator.mDrawState = DRAW_PENDING; in requestDrawIfNeeded()3034 return mWinAnimator.mDrawState == WindowStateAnimator.HAS_DRAWN; in hasDrawn()4383 final int drawState = mWinAnimator.mDrawState; in performShowLocked()4404 mWinAnimator.mDrawState = HAS_DRAWN; in performShowLocked()4872 + " mDrawState=" + mWinAnimator.mDrawState in updateReportedVisibility()[all …]
158 + " mDrawState=" + w.mWinAnimator.mDrawState);
799 if (winAnimator.mDrawState == READY_TO_SHOW) {
6071 win.mWinAnimator.mDrawState); in checkDrawnWindowsLocked()
5407 if (w.mWinAnimator.mDrawState == HAS_DRAWN) { in setVisibility()
228 win.mWinAnimator.mDrawState = WindowStateAnimator.HAS_DRAWN; in testRelayoutExitingWindow()
1121 navBar.mWinAnimator.mDrawState = WindowStateAnimator.HAS_DRAWN; in testDisplayRotationChange()1171 statusBar.mWinAnimator.mDrawState = WindowStateAnimator.DRAW_PENDING; in testShellRotationOpen()
674 windows[i].mWinAnimator.mDrawState = WindowStateAnimator.DRAW_PENDING; in createNotDrawnWindowsOn()682 window.mWinAnimator.mDrawState = state; in setDrawnState()
625 win.mWinAnimator.mDrawState = HAS_DRAWN; in makeWindowVisibleAndDrawn()
1249 w1.mWinAnimator.mDrawState = WindowStateAnimator.HAS_DRAWN; in testBLASTCallbackWithWindows()
1923 w.mWinAnimator.mDrawState = WindowStateAnimator.HAS_DRAWN;4743 w.mWinAnimator.mDrawState = WindowStateAnimator.HAS_DRAWN;