Searched refs:layoutState (Results 1 – 4 of 4) sorted by relevance
65 private val layoutState = SceneTransitionLayoutState(currentScene) regex78 state = layoutState,146 assertThat(layoutState.transitionState.currentScene).isEqualTo(TestScenes.SceneA)154 assertThat(layoutState.transitionState.currentScene).isEqualTo(TestScenes.SceneB)161 assertThat(layoutState.transitionState.currentScene).isEqualTo(TestScenes.SceneA)165 assertThat(layoutState.transitionState.currentScene).isEqualTo(TestScenes.SceneB)172 assertThat(layoutState.transitionState.currentScene).isEqualTo(TestScenes.SceneA)188 val transition = layoutState.transitionState as TransitionState.Transition197 assertThat((layoutState.transitionState as TransitionState.Transition).progress)204 assertThat((layoutState.transitionState as TransitionState.Transition).progress)[all …]
54 private val layoutState = SceneTransitionLayoutState(currentScene) regex65 state = layoutState,104 assertThat(layoutState.transitionState.currentScene).isEqualTo(TestScenes.SceneA)118 var transition = layoutState.transitionState129 transition = layoutState.transitionState140 assertThat(layoutState.transitionState.currentScene).isEqualTo(TestScenes.SceneA)150 transition = layoutState.transitionState161 transition = layoutState.transitionState172 assertThat(layoutState.transitionState.currentScene).isEqualTo(TestScenes.SceneC)202 var transition = layoutState.transitionState[all …]
1450 if (!layoutState.mRecycle || layoutState.mInfinite) { in recycleByLayoutState()1477 if (layoutState.mAvailable < 0) { in fill()1478 layoutState.mScrollingOffset += layoutState.mAvailable; in fill()1482 int remainingSpace = layoutState.mAvailable + layoutState.mExtra; in fill()1484 while ((layoutState.mInfinite || remainingSpace > 0) && layoutState.hasMore(state)) { in fill()1490 layoutState.mOffset += layoutChunkResult.mConsumed * layoutState.mLayoutDirection; in fill()1507 layoutState.mScrollingOffset += layoutState.mAvailable; in fill()1534 if (layoutState.mScrapList == null) { in layoutChunk()1564 top = layoutState.mOffset; in layoutChunk()1572 right = layoutState.mOffset; in layoutChunk()[all …]
511 final int pos = layoutState.mCurrentPosition; in collectPrefetchPositionsForLayoutState()515 layoutState.mCurrentPosition += layoutState.mItemDirection; in collectPrefetchPositionsForLayoutState()522 LayoutState layoutState, LayoutChunkResult result) { in layoutChunk() argument543 int pos = layoutState.mCurrentPosition; in layoutChunk()554 View view = layoutState.next(recycler); in layoutChunk()572 if (layoutState.mScrapList == null) { in layoutChunk()643 if (layoutState.mLayoutDirection == LayoutState.LAYOUT_START) { in layoutChunk()644 bottom = layoutState.mOffset; in layoutChunk()647 top = layoutState.mOffset; in layoutChunk()652 right = layoutState.mOffset; in layoutChunk()[all …]