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Searched refs:hasLayer (Results 1 – 3 of 3) sorted by relevance

/aosp14/frameworks/base/libs/hwui/
H A DRenderNode.cpp74 LOG_ALWAYS_FATAL_IF(hasLayer(), "layer missed detachment!"); in ~RenderNode()
103 << (hasLayer() ? ", on HW Layer" : "") << ")" << std::endl; in output()
184 if (CC_UNLIKELY(hasLayer())) { in pushLayerUpdate()
194 if (!hasLayer()) { in pushLayerUpdate()
452 if (hasLayer()) { in destroyHardwareResources()
462 if (hasLayer()) { in destroyLayers()
H A DRenderNode.h320 bool hasLayer() const { return mSkiaLayer.get(); } in hasLayer() function
/aosp14/frameworks/base/libs/hwui/pipeline/skia/
H A DSkiaPipeline.cpp316 if (node->hasLayer()) { in collectLayers()