Searched refs:hasLayer (Results 1 – 3 of 3) sorted by relevance
74 LOG_ALWAYS_FATAL_IF(hasLayer(), "layer missed detachment!"); in ~RenderNode()103 << (hasLayer() ? ", on HW Layer" : "") << ")" << std::endl; in output()184 if (CC_UNLIKELY(hasLayer())) { in pushLayerUpdate()194 if (!hasLayer()) { in pushLayerUpdate()452 if (hasLayer()) { in destroyHardwareResources()462 if (hasLayer()) { in destroyLayers()
320 bool hasLayer() const { return mSkiaLayer.get(); } in hasLayer() function
316 if (node->hasLayer()) { in collectLayers()