Home
last modified time | relevance | path

Searched refs:hasHolePunches (Results 1 – 5 of 5) sorted by relevance

/aosp14/frameworks/base/libs/hwui/pipeline/skia/
H A DSkiaDisplayList.h183 void setHasHolePunches(bool hasHolePunches) { in setHasHolePunches() argument
184 mHasHolePunches = hasHolePunches; in setHasHolePunches()
187 bool hasHolePunches() { in hasHolePunches() function
H A DRenderNodeDrawable.cpp295 if (renderNode->hasHolePunches()) { in drawContent()
320 if (renderNode->hasHolePunches()) { in drawContent()
/aosp14/frameworks/base/libs/hwui/
H A DDisplayList.h75 [[nodiscard]] bool hasHolePunches() const { in hasHolePunches() function
76 return mImpl && mImpl->hasHolePunches(); in hasHolePunches()
H A DRenderNode.cpp265 mHasHolePunches = mDisplayList.hasHolePunches(); in prepareTreeImpl()
271 mHasHolePunches |= child->hasHolePunches(); in prepareTreeImpl()
H A DRenderNode.h307 bool hasHolePunches() { return mHasHolePunches; } in hasHolePunches() function