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Searched refs:glCheckFramebufferStatus (Results 1 – 7 of 7) sorted by relevance

/aosp14/frameworks/base/libs/hwui/utils/
H A DGLUtils.cpp53 switch (glCheckFramebufferStatus(GL_FRAMEBUFFER)) { in getGLFramebufferError()
/aosp14/frameworks/base/libs/hwui/pipeline/skia/
H A DVkInteropFunctorDrawable.cpp151 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { in onDraw()
/aosp14/frameworks/base/opengl/java/android/opengl/
H A DGLES20.java445 public static native int glCheckFramebufferStatus( in glCheckFramebufferStatus() method in GLES20
/aosp14/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DGLES20Canvas.java882 int status = GLES20.glCheckFramebufferStatus(GLES20.GL_FRAMEBUFFER); in checkFramebufferStatus()
/aosp14/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp659 _returnValue = glCheckFramebufferStatus( in android_glCheckFramebufferStatus__I()
/aosp14/frameworks/base/tools/aapt2/integration-tests/CommandTests/
H A Dandroid-33.jarAndroidManifest.xml META-INF/ META-INF/MANIFEST.MF NOTICES/ NOTICES/libcore ...
/aosp14/frameworks/base/core/api/
H A Dcurrent.txt30532 method public static int glCheckFramebufferStatus(int);