Searched refs:gainmapShader (Results 1 – 2 of 2) sorted by relevance
83 sk_sp<SkShader> gainmapShader = MakeGainmapShader( in createBitmapShaderHelper() local86 if (gainmapShader) { in createBitmapShaderHelper()88 gainmapShader = gainmapShader->makeWithLocalMatrix(*matrix); in createBitmapShaderHelper()90 return reinterpret_cast<jlong>(gainmapShader.release()); in createBitmapShaderHelper()
596 sk_sp<SkShader> gainmapShader = uirenderer::MakeGainmapShader( in drawBitmap() local599 gainmapPaint.setShader(gainmapShader); in drawBitmap()623 sk_sp<SkShader> gainmapShader = uirenderer::MakeGainmapShader( in drawBitmap() local626 gainmapShader = gainmapShader->makeWithLocalMatrix(SkMatrix::RectToRect(srcRect, dstRect)); in drawBitmap()627 gainmapPaint.setShader(gainmapShader); in drawBitmap()