Searched refs:gPtr (Results 1 – 1 of 1) sorted by relevance
105 const float* gPtr = weights; in horizontal() local111 blurredPixel += currentPixel * gPtr[0]; in horizontal()112 gPtr++; in horizontal()127 blurredPixel += currentPixel * gPtr[0]; in horizontal()128 gPtr++; in horizontal()147 const float* gPtr = weights; in vertical() local154 blurredPixel += currentPixel * gPtr[0]; in vertical()155 gPtr++; in vertical()171 blurredPixel += currentPixel * gPtr[0]; in vertical()172 gPtr++; in vertical()