Searched refs:friendly_name_utf8 (Results 1 – 1 of 1) sorted by relevance
272 ScopedUtfChars friendly_name_utf8(env, friendly_name); in NativeLoadFromFd() local273 if (friendly_name_utf8.c_str() == nullptr) { in NativeLoadFromFd()277 ATRACE_NAME(base::StringPrintf("LoadApkAssetsFd(%s)", friendly_name_utf8.c_str()).c_str()); in NativeLoadFromFd()298 friendly_name_utf8.c_str(), in NativeLoadFromFd()316 friendly_name_utf8.c_str(), fd); in NativeLoadFromFd()327 ScopedUtfChars friendly_name_utf8(env, friendly_name); in NativeLoadFromFdOffset() local328 if (friendly_name_utf8.c_str() == nullptr) { in NativeLoadFromFdOffset()332 ATRACE_NAME(base::StringPrintf("LoadApkAssetsFd(%s)", friendly_name_utf8.c_str()).c_str()); in NativeLoadFromFdOffset()365 friendly_name_utf8.c_str(), in NativeLoadFromFdOffset()388 friendly_name_utf8.c_str(), fd); in NativeLoadFromFdOffset()