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Searched refs:fragmentShader (Results 1 – 9 of 9) sorted by relevance

/aosp14/frameworks/base/graphics/java/android/graphics/
H A DMeshSpecification.java294 @NonNull String fragmentShader) { in make() argument
297 fragmentShader); in make()
332 @NonNull String fragmentShader, in make() argument
337 fragmentShader, colorSpace.getNativeInstance()); in make()
377 @NonNull String fragmentShader, in make() argument
382 fragmentShader, colorSpace.getNativeInstance(), alphaType); in make()
398 Varying[] varyings, String vertexShader, String fragmentShader); in nativeMake() argument
401 Varying[] varyings, String vertexShader, String fragmentShader, long colorSpace); in nativeMakeWithCS() argument
404 Varying[] varyings, String vertexShader, String fragmentShader, long colorSpace, in nativeMakeWithAlpha() argument
/aosp14/frameworks/base/libs/hwui/jni/
H A DMeshSpecification.cpp73 jobjectArray varyingArray, jstring vertexShader, jstring fragmentShader) { in Make() argument
77 auto skFragmentShader = ScopedUtfChars(env, fragmentShader); in Make()
89 jobjectArray varyingArray, jstring vertexShader, jstring fragmentShader, in MakeWithCS() argument
94 auto skFragmentShader = ScopedUtfChars(env, fragmentShader); in MakeWithCS()
108 jstring fragmentShader, jlong colorSpace, jint alphaType) { in MakeWithAlpha() argument
112 auto skFragmentShader = ScopedUtfChars(env, fragmentShader); in MakeWithAlpha()
/aosp14/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
H A DShaderProgram.java51 public ShaderProgram(FilterContext context, String fragmentShader) { in ShaderProgram() argument
53 allocate(mGLEnvironment, null, fragmentShader); in ShaderProgram()
60 public ShaderProgram(FilterContext context, String vertexShader, String fragmentShader) { in ShaderProgram() argument
62 allocate(mGLEnvironment, vertexShader, fragmentShader); in ShaderProgram()
256 String fragmentShader); in allocate() argument
/aosp14/frameworks/base/tests/GamePerformance/src/android/gameperformance/
H A DOpenGLUtils.java55 final int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode); in createProgram() local
61 GLES20.glAttachShader(program, fragmentShader); in createProgram()
/aosp14/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DGLTextureViewActivity.java284 int fragmentShader = buildShader(fragment, GL_FRAGMENT_SHADER); in buildProgram() local
285 if (fragmentShader == 0) return 0; in buildProgram()
291 glAttachShader(program, fragmentShader); in buildProgram()
303 glDeleteShader(fragmentShader); in buildProgram()
/aosp14/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
H A DImageFlipRenderThread.java237 int fragmentShader = buildShader(fragment, GL_FRAGMENT_SHADER); in buildProgram() local
238 if (fragmentShader == 0) return 0; in buildProgram()
244 glAttachShader(program, fragmentShader); in buildProgram()
256 glDeleteShader(fragmentShader); in buildProgram()
/aosp14/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DImageShader.java224 public ImageShader(String fragmentShader) { in ImageShader() argument
225 mProgram = createProgram(mDefaultVertexShader, fragmentShader); in ImageShader()
229 public ImageShader(String vertexShader, String fragmentShader) { in ImageShader() argument
230 mProgram = createProgram(vertexShader, fragmentShader); in ImageShader()
/aosp14/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DGLES20Canvas.java305 private int assembleProgram(int vertexShader, int fragmentShader, ShaderParameter[] params) { in assembleProgram() argument
313 GLES20.glAttachShader(program, fragmentShader); in assembleProgram()
/aosp14/frameworks/base/cmds/bootanimation/
H A DBootAnimation.cpp767 GLuint linkShader(GLuint vertexShader, GLuint fragmentShader) { in linkShader() argument
770 glAttachShader(program, fragmentShader); in linkShader()
776 vertexShader, fragmentShader); in linkShader()